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Steampunk gear, gadgets, and gizmos : a maker's guide to creating modern artifacts / Thomas Willeford.

By: Willeford, Thomas
Material type: TextTextPublisher: New York : McGraw-Hill, c2012Edition: 1ST EDDescription: xviii, 222 p. : ill. (some col.) ; 28 cmISBN: 9780071762366 (alk. paper); 0071762361 (alk. paper)Subject(s): Handicraft | Models and modelmaking | Implements, utensils, etc | Technology in art | Steampunk cultureDDC classification: 745.5 LOC classification: TT157 | .W545 2012
Contents:
Part the first: Full steam ahead. What is Steampunk? -- Tools of the modern mad scientist -- The art and philosophy of scavenging -- Gear mining -- or, how to dissect a cuckoo. Part the second. Getting steamed: projects for makers, modders, and assemblagers. Aetheric ray deflector solid brass goggles -- Calibrated indicator gauges -- Professor Grimmelore's Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) -- Dr. Visbaun's high voltage electro-static hand cannon (pr, the lamp gun) -- Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) -- Altitude mask with integrated respiratory augmentation as issued to H.M. Royal Aeronautical Corps -- Voortman's armoured pith helmet, from London's finest purveyor of defensive and deflective haberdashery -- Professor Grimmelore's Mark I superior replacement arm with integrated gatling gun attachment. Part the third. Hastily scribbled laboratory notes. This way lies madness -- Dramatis personae -- For the brilliant but mathematically challenged mad scientist -- Final thoughts -- Patterns from Chapter 5.
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Item type Current location Call number Status Date due Barcode
Books Books Centeral Library
Second Floor - Arts & Design
745.5 W.T.S 2012 (Browse shelf) Available 23510
Books Books Centeral Library
Second Floor - Arts & Design
745.5 W.T.S 2012 (Browse shelf) Available 23511

Includes bibliographical references (p. 207-208) and index.

Part the first: Full steam ahead. What is Steampunk? -- Tools of the modern mad scientist -- The art and philosophy of scavenging -- Gear mining -- or, how to dissect a cuckoo. Part the second. Getting steamed: projects for makers, modders, and assemblagers. Aetheric ray deflector solid brass goggles -- Calibrated indicator gauges -- Professor Grimmelore's Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) -- Dr. Visbaun's high voltage electro-static hand cannon (pr, the lamp gun) -- Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) -- Altitude mask with integrated respiratory augmentation as issued to H.M. Royal Aeronautical Corps -- Voortman's armoured pith helmet, from London's finest purveyor of defensive and deflective haberdashery -- Professor Grimmelore's Mark I superior replacement arm with integrated gatling gun attachment. Part the third. Hastily scribbled laboratory notes. This way lies madness -- Dramatis personae -- For the brilliant but mathematically challenged mad scientist -- Final thoughts -- Patterns from Chapter 5.

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