3D game engine architecture : engineering real-time applications with Wild Magic /794.81526 David H. Eberly.
Material type: TextSeries: Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston: Morgan Kaufman Publishers, c2005.Edition: 1st edDescription: xv, 736 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 012229064X (alk. paper)
- 794.81526 22 E.D.T
- QA76.76.C672 E15 2005
Item type | Current library | Call number | Status | Notes | Date due | Barcode | |
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Compact Disk | Centeral Library Second Floor - Engineering & Architecture | 794.81526 E.D.T (Browse shelf(Opens below)) | Available | 213 ENG | 900048454 | ||
Books | Centeral Library Second Floor - Engineering & Architecture | 794.81526 E.D.T 2005 (Browse shelf(Opens below)) | Available | 11533 |
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778.66 H.S.A 2008 The art and technique of digital color correction / | 790 R.J.R 2008 Radio wave propagation | 794.81526 E.D.T 3D game engine architecture : | 794.81526 E.D.T 2005 3D game engine architecture : | 910.285 E.A.I 2002 Introduction to GPS : | ENG GP CNC manufacturing technology for processing a complicated component/GP/Dr. Said Ashour/Dr. Adel Taha | ENG GP Databases Visualization // GP // DR // Isamil Hassan Abdalfttah |
Includes bibliographical references and index.
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