Eberly, David H.

3D game engine architecture : engineering real-time applications with Wild Magic /794.81526 David H. Eberly. - 1st ed - Amsterdam ; Boston: Morgan Kaufman Publishers, c2005. - xv, 736 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.) - Morgan Kaufmann series in interactive 3D technology .

Includes bibliographical references and index.

012229064X (alk. paper)

2005275647


Computer games--Programming.
Computer graphics.
Three-dimensional display systems.
Real-time programming.

QA76.76.C672 / E15 2005

794.81526 / E.D.T