Illia Turchenko 143431

Unreal Engine Game with Use of AI // GP // DR. Ahmed Farouk (2018 - 2019 ) - Giza MSA 2019 - 87 P - Computer Scienece DISTINGUISHED PROJECTS 2019 .

GP269CS2019

Games have existed and been an intrinsic part of civilization since its' very beginning. People have used games to learn and be entertained. The era of computers has created new endless possibilities for expressing creativity and creating interactive games for many to enjoy. Gaming has always peaked interest of the public, and it is ever growing, especially now with the advancements in mobile technology and its' wide access to the public, which allows to expand the gamer community even further. The field has come a long way since the days of simple 8-bit installments, which is largely attributed to the technological advancements in graphics, audio, AI etc. To meet the ever-increasing complexity of games, various game engines have been developed to assist developers in their task of creating games.
The project is a game developed using Unreal Engine, one of the most ambitious and popular engines to date. The game is an action-adventure role-playing game, where you control a humanoid character in an open world. You possess immersive combat system, which may change depending on the circumstances, such as combat mode and power level. You are able to control and interact with vehicles, which change the controls and physics attached, embark on missions, which challenge your skills as a gamer, and more. The world is full of smart enemy AI, which may share components with the player or vehicles, in order to provide a fair experience. The game features a progression system for your character, which allows you to collect experience and level up, growing in power.
كانت الألعاب موجودة وكانت جزء لا يتجزأ من الحضارة منذ بدايتها ، لقد إستخدم الناس الألعاب للتعلم والإستمتاع .
لقد أوجد عصر أجهزة الكمبيوتر إمكانيات جديدة لا نهاية لها للتعبير عن الإبداع وإنشاء ألعاب تفاعلية يستمتع بها الكثيرون


Gamming
History

010