Autodesk 3ds Max 9 essentials
Material type: TextSeries: Autodesk media and entertainment coursewarePublication details: Amsterdam ; Boston, Mass : Elsevier Focal Press, c2007Edition: 1st edDescription: x, 617 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 0240809084 (pbk. )
- 9780240809083 (pbk. )
- 3ds Max 9 essentials
- 006.6 A 22
- TR897.7 .A935 2007
Partial contents:
User interface -- Overview lab -- Files and objects -- Transforms -- Applying modifiers -- Low poly modeling -- Shapes -- Using compound objects -- Modeling lab -- Animation basics -- Hierarchies -- Character animation: Biped -- Animation lab -- Materials -- Using maps -- Mapping coordinates -- Materials and mapping -- Rendering -- Basic lighting -- Mental ray -- Rendering the scene -- Scene assembly lab
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books | Centeral Library | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 10948 | ||
Books | Centeral Library | 006.6 A (Browse shelf(Opens below)) | Available | 4845-1 | ||
Books | Centeral Library Second Floor - Computer Sciences | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 4845-6 | ||
Books | Centeral Library Second Floor - Computer Sciences | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 4845-5 | ||
Books | Centeral Library Second Floor - Computer Sciences | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 4845-4 | ||
Books | Centeral Library Second Floor - Computer Sciences | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 22367 | ||
Books | Centeral Library Second Floor - Computer Sciences | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 22366 | ||
Books | Centeral Library Second Floor - Computer Sciences | 006.6 A.U.A 2007 (Browse shelf(Opens below)) | Available | 4845 |
User interface -- Overview lab -- Files and objects -- Transforms -- Applying modifiers -- Low poly modeling -- Shapes -- Using compound objects -- Modeling lab -- Animation basics -- Hierarchies -- Character animation: Biped -- Animation lab -- Materials -- Using maps -- Mapping coordinates -- Materials and mapping -- Rendering -- Basic lighting -- Mental ray -- Rendering the scene -- Scene assembly lab
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